As new wave digital technologies are spreading into our world, the attention is often on consumer applications and lifestyle benefits. This talk will explore the impact of VR/AR and IoT technologies on enterprises and the reasons behind their adoption.
Virtual Reality, Augmented Reality, and Mixed Reality are now being regrouped under the term “XR,” meant to designate this ensemble of immersive technologies. In the consumer world, VR is mostly used in the gaming industry. It is also a major application for business, learning and development, as it is proven that people memorize much more effectively when immersed in real-life simulation exercises. The arrival of this technology is timely, as we face the challenge of potentially retraining millions of knowledge workers about to be displaced with the arrival of AI and robotic process automation. Furthermore, Industrial IoT applications are now leveraging XR technologies as part of maintenance industrial workflows, where digital twins and other IoT sensors predictively detect a potential issue with a production device, and local personnel can be remotely trained or guided to resolve the issue.
Both XR use cases are presently boosted by the arrival of the fifth-generation mobile technology (5G), recently launched in the U.S., South Korea and the UK. 5G will suppress the time delay which sometimes caused discomfort or nausea when using head mounted displays, and make the technology a lot more usable for both indoor and outdoor settings.
In this talk, Jean-Marc Frangos, recently in charge of innovation at BT, will introduce the potential of new immersive technologies for businesses. Francesco Furnari, Founder and CEO of VRtuoso, a company specializing in XR for learning and development, will articulate how they democratize the creation of content to allow for immersive technologies to become the norm in education and training. Lastly, Per Karlsson, Director of Media Research at Ericsson, will provide a variety of IIoT use case examples where XR can be used to streamline industrial workflows and reduce risk and cost. VR demonstrations will be provided after the talks.
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Palo Alto Research Center, George E. Pake Auditorium
Palo Alto, CA 94304
Website: Click to Visit