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How Games Move Us: Emotional Technology by Design

September 20, 2017 @ 12:00 pm

- Free

Katherine Isbister is a Human Computer Interaction and Games researcher who creates and studies digital games and other playful computer-supported experiences. Her focus is emotion and social connection – understanding the impact of design choices on these qualities and getting better at building and evaluating technology that supports and enhances social and emotional experience. Her lab group’s work has been cited in Wired Scientific American and NPR among other venues.

Details

Date:
September 20, 2017
Time:
12:00 pm
Cost:
Free