The explosive rise of gaming has opened a new frontier for crafting engaging experiences particularly for science topics. How can writers artists designers and scientists explore the radical possibilities of the medium to communicate entertain and inspire engagement with science? September’s SciComm Studio is mixing things up by hosting a game design workshop. We’ll select a small interdisciplinary “classroom” of experts in science communication game design and beyond who will work together to develop gameplay for the upcoming science game MIKMA. Participants will explore the secrets of compelling game design and storytelling while collaborating on a rare real-world example of a science game. Each participant will be given a one-page description for MIKMA followed by a group discussion and work session for each participant.