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Play When Reality is Broken: Videogames and the Recovery of the Future

A talk by Jane McGonigal, author of "Reality is Broken: Why Games Make Us Happy and How They Can Change the World" (Penguin 2011) and director of game research and development for the Institute for the Future.

More than 174 million Americans are gamers, and the average young person in the United States will spend ten thousand hours gaming by the age of 21. According to world-renowned game designer Jane McGonigal, the reason for this mass exodus to virtual worlds is that videogames are increasingly fulfilling genuine human needs. In this groundbreaking exploration of the power and future of gaming, McGonigal reveals how we can use the lessons of game design to fix what is wrong with the real world.

Monday, 01/24/11

Contact:

Website: Click to Visit

Cost:

Free

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Santa Clara University

Learning Commons and Library
St. Claire Room
Santa Clara, CA
95053

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