Silicon Valley SIGGRAPH: Morpheme Advanced Animation System
Morpheme is a game animation engine and tool-chain targeting in particular high quality character animation. A key benefit is that it moves the runtime animation authoring process away from code or text files and into the hands of animators using the morpheme:connect graphical UI. The morpheme:connect application presents the user with an intuitive GUI that allows the creation of animation state machines and blend trees, whilst providing accurate preview of in-game motion. Advanced procedural animation techniques can also be authored within morpheme:connect while maintaining direct artist control. Morpheme is fully integrated with NVIDIA PhysX, allowing character animation and physics simulation to be seamlessly combined and finally Euphoria, NaturalMotions unique Dynamic Motion Synthesis technology used in games like GTA IV, The Force Unleashed and Red Dead Redemption, is now fully integrated into the morpheme:connect authoring environment taking real-time procedural animation even further.
http://www.naturalmotion.com/euphoria
http://www.naturalmotion.com/morpheme
SPEAKER: Christoph Birkhold is currently Head of Field Engineering at NaturalMotion.
Thursday, 05/26/11
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